Speculative Practice · RMIT APP3 · 2025
Urban planning tools are fragmented, static, and disconnected from lived experience. Stakeholder engagement is abstract. Simulation is either prohibitively expensive or technically inaccessible. VoidCraft addresses this gap: a digital twin consultancy that merges BIM, GIS, and urban simulation to produce immersive, interactive models of Greater Melbourne — enabling smarter planning, genuine engagement, and evidence-based decision-making.
The proposition is a simultaneous macro and micro digital twin: a city-scale model of Greater Melbourne combined with project-specific modelling for individual developments. Neither purely a city simulation nor a single-purpose engineering study — both at once. The twin can run traffic flow, wind, sun and shadow, flood resilience, pedestrian movement, and zoning impact scenarios in real time.
Founded by three RMIT M.Arch graduates. Registered in Victoria, May 2025. Technology stack: NVIDIA Omniverse, ArcGIS CityEngine, SimScale, Unreal Engine, Rhino, Revit, Bentley iTwin. Website: voidcraft.io.
The business model was shaped by a close study of three practices operating at the intersection of architecture, technology, and research.